Bodyguard |
1 |
|
Suffer strain up to ranks in body guard to make combat check on ally within short range more difficult per strain suffered. |
Toughened |
4 |
|
+2 wound threshold per rank of toughened. |
Physical training |
2 |
|
Add boost die per rank of physical training to athletics and resilience checks. |
Conditioned |
2 |
|
Remove setback dice equal to ranks in conditioned whenever you make athletics or coordination checks. Suffer 1 less damage from falling for every rank of conditioned |
Durable |
1 |
|
May remove 10 from critícala per rank of durable. |
Armor master. |
1 |
|
When wearing armor, increase soak by 1. |
Improved body gurd |
1 |
|
When you body guard. You can take the damage. |
Dedication |
1 |
|
Increase an score by one point. |
Rapid reaction 2 |
1 |
|
Plus 2 to initiative. |
Suppressive fire |
1 |
|
Character and Allie’s in short range May spend triumph on failed combat checks once per round to inflict 1 strain per rank on the target. |
Moving target |
1 |
|
If the character has already acted this round, increase ranged defense by 1 per rank of moving target. |
Seize the initiative |
1 |
|
Once per session as a maneuver. May make a hard athletics check. On success, other pc’s May take their turns immediately. |
The bigger they are |
1 |
|
Once per game session as an action the character may spend 2 destiny points, nominate one vehicle, starship, or living creature with silhouette 2 or smaller that he can see, make a hard knowledge warfare check. If he succeeds, for the next 3 rounds, he and each other friendly character within medium range of him ignore the targets armor (or soak) when inflicting damage on the target with non vehicle/ starship weapons. |
In erase silhouette |
2 |
|
The bigger they are works on silhouette 4 or lower. |
Reduce difficulty |
1 |
|
Reduce difficulty to two black for the bigger they are. |
Change skill |
1 |
|
Can use athletics for the bigger they are. |
Destiny |
1 |
|
The bigger they are costs 1 destiny point instead of two |
Ongoing Salvo |
1 |
|
If the target for the bigger they are is destroyed or killed while the effect is active, the user may spend one destiny point to choose a new target. |