Silas Covell by USSMISSOURI

Species
Human
Career
Engineer
Specializations
Shipwright
System
Age of Rebellion

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
4
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 1
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

Model Q4 Quickfire
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
3
Covell Mk1
Range
Medium
Skill
Ranged: Light
Disorient 1, Inaccurate 1
Damage
6
Critical
3

5
535
17448
5/11

Weapons & Armor

Weapons:
Model Q4 Quickfire
Covell Mk1 (Created on 11/23/19, 200cr)
Covell Mk2 (Created on 4/20/20, 210cr) [Lost on Argazda]
Armor:
Mechanic's Utility Suit
(Counts as having a tool kit)

Personal Gear

Comlink
Stimpack (x3)
Datapad (Enc. 1)
Shield Remote (Enc. 2)
Backpack
Electrobinoculars (Enc. 1)

Not Equipped/On Base:
Process Imaging System (Specialist device, +1 success +1 advantage)
Heavy Hydrospanner
Custom Toolkit

Assets & Resources

Templates Known:
Fusial Thrust Engine
Energy Pistol
Lightly Armored Hull
Sleek Carapace
Landspeeder
Combat Plating
Single Ion Coil

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dockyard Expertise 2 May make and Average Knowledge (Education) check when at a space dock, if successful, the cost and time for repairs is reduced by 25% per rank of Dockyard Expertise.
Eye for Detail 2 After making a Mechanics or Computers check, may suffer strain up to ranks in eye for detail to convert that many successes to advantages.
Solid Repairs 2 The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Creative Design 1 As part of resolving a successful crafting check, the character may also apply a result equivalent to spending a number of adv. equal to his ranks. The GM may then apply a result equivalent to spending that same number of threat.
Fine Tuning 1 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank.
Debilitating Shot 1 Upon a successful attack with a starship or vehicle weapon, may spend 2adv to reduce the max speed of the target by 1 until the end of the next round.
Push the Specs 1 Push the Specs action: Avg. Knowledge Edu. Upon success increase top speed of vehicle by 1 for rounds equal to intellect.
Master Artisan 1 Once per round, may use incidental (suffering 2 strain) to decrease the difficulty of the next mechanics check minimum of easy.
Stroke of Genius 1 Once per session, make a check using Intellect rather than linked skill.
Witness 1 Add one boost to fear checks.

Background

Summary:
Born on Corulag and educated at Dammon University in Engineering and Ship Design.
Formerly employed by Sienar Fleet Systems as a part of the TIE/ln and TIE bomber programs.
Left the Empire after slaves were introduced into the production lines.
Currently looking to assist factions actively fighting the Empire through his knowledge in ship design and repair.

Full Backstory can be found here: shorturl.at/aBC07

Motivation

Modification has always been a strong suit of Silas, improvement of the ships fighting the Empire is his current goal.

Duties

Defiance Points: 5

Description

Human Male
Age: 47
Height: 5'9"
Build: Medium
Hair: Black
Eyes: Brown

Other Notes

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