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Enduring |
1 |
E-CRB:135 (Hutt) |
Character gains +1 soak value per rank of Enduring. |
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Nobody's Fool |
1 |
E-CRB:139 (Hutt) |
The difficulty of any Charm, Coercion or Deception checks attempted against the character is upgraded once for each rank of Nobody’s Fool. |
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Quick Draw |
1 |
E-CRB:141 (EXP) |
Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver. |
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Convincing Demeanor |
1 |
E-CRB:133 (EXP) |
Remove Setback Dice (Black Dice) per rank of Convincing Demeanor from any Deception or Skulduggery check. |
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Black Market Contacts |
1 |
E-CRB:132 (EXP) |
When looking to purchase illegal, exotic, or black market goods, the character may decrease the it’s rarity by one level per rank in Black Market Contacts. For each level an item’s rarity is decreased, its cost increases by 50% of its base cost. |
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Hidden Storage |
1 |
E-CRB: 133 (EXP) |
Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to old a total encumberance value of items more than the character’s ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable (5 Difficulty Dice) difficulty. |
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Toughened |
1 |
E-CRB: 133 (EXP) |
The character increases his wound threshold by two per rank of Toughnened. |