Mitena Re by MassiveJammies

Species
Togruta
Career
Colonist
Specializations
Doctor, Force Adherent, Force Sensitive Exile
System
Edge of the Empire

4
Threshold 14
Current 0
Threshold 15
Current 0
Ranged 0
Melee 1

Characteristics

2
2
3
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 4
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) X 0
Perception (Cun) 1 +1 Boost
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 2 +1 Boost
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 2 +1 Boost
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ceremonial Staff
Range
Engaged
Skill
Melee
Accurate 1, Defensive 1
Damage
4
Critical
4
Fists
Range
Engaged
Skill
Brawl
Damage
2
Critical
5
Del Nara's Lightsaber
Range
Engaged
Skill
Melee
Breach 1, Sunder, Vicious 1
Damage
10
Critical
1

5
300

Weapons & Armor

-Padded Armor
-Heavy Clothing
-Extreme Weather Gear

Personal Gear

-9 stimpacks - Heal 5 wounds (reduce by 1 for each extra use)
-3 rations
-1 meat
-comlink
-emergency med pack
-5 bacta canisters

Assets & Resources

-Pack Instincts - When using the Assist maneuver, +2 Boost die.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 2 +2 Wound healed
Grit 2 +2 Strain Threshold
Push Aside 1 After a successful Brawl or Melee check, may force an Engaged foe to move anywhere in Short range; spend 1 Triumph to knock prone
Extended Reach 1 Suffer 1 Strain to extend Melee range to Short
Uncanny Senses 1 +1 Boost to Perception
Indistinguishable 1 Upgrade difficulty of checks to identify you by 1
Toughened 1 +2 Wound Threshold
Sense Daner 1 Once per session, remove 2 Black die
Uncanny Reactions 1 +1 Boost to Vigilance checks
Force Rating 1 +1 Force Rating
Touch of Fate 1 Once per session, add 2 Boost die

Force Powers

Force Rating
2
Power
Heal
Description
Upgrade Effect
Basic Spend 1 Pip to heal 4 Wounds
Power
Move
Description
Upgrade Effect
Basic Spend 1 Pip to move a 0 Silhouette object up to Short Range. Damage = 5+1 per success on a Ranged Discipline check
Magnitude Spend 1 Pip to increase target size up to Silhouette 2. Damage = (10xSilhouette)+1 per success on a Ranged Discipline check
Range Spend 1 Pip to increase range to Medium
Control Can use the Force to pull objects from people's hands
Power
Influence
Description
Upgrade Effect
Jedi Mind Trick Spend 1 Pip to use Jedi Mind Trick. Make a Discipline check to trick the target for 1 round or 5 minutes.
Basic Spend 1 Light Pip to generate positive thoughts within someone you're Engaged with. Spend 1 Dark Pip to generate negative thoughts within someone you're Engaged with.
Power
Sense
Description
Upgrade Effect
Thought Read Spend 1 Pip to reach the thoughts of the target
Range Spend 1 Pip to increase Range to Short
Range Spend 1 Pip to increase Range to Medium
Basic Spend 1 Pip to sense the emotional state of 1 living target within Engaged range
Basic Spend 1 Pip to sense all living things within Short Range
Power
Forsee
Description
Upgrade Effect
Basic Spend 1 Pip to gain a vague hint of events to come, up to a day into your own personal future.

Background

Motivation

Obligations

Description

Other Notes

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