|
Physical training |
1 |
|
Add 1 boost per rank of physical training to athletics and resilience checks |
|
Grit |
1 |
|
Gain +1 strain threshold |
|
Improved deflectors |
1 |
|
+2 Katarn shielding |
|
Lead |
1 |
|
You may lead a shot for 1 turn to gain 1 boost on your next shot. During lead, vommandos cannot move and gain 1 setback if targeted during lead |
|
Overcharge |
1 |
|
Once every 5 turns your Katarn shields regen 2 health |
|
Battle focus |
2 |
|
Once per session you may activate battle focus that grants themselves and nearby allies +1 soak per battle focus for 2 turns |
|
Dc-17 SR |
1 |
|
once every 5 turns transform your dc17m into the SR variant |
|
Chain reaction |
1 |
|
After a successful kill you get an additional action to move 15 feet |
|
Natural commando |
1 |
|
Once per session you may reroll one ranged heavy check or one movement check |
|
Get some bacta |
1 |
|
Commandos within 30 feet of an ally can jump in front of them if they are about to take damage, they can also gain a 50% damage reduction to the damage taken |