|
Special Abilities |
1 |
SOT 22 |
Chadra-fan are smaller than average and count as silhouette 0. |
|
Acute Senses |
1 |
SOT 22 |
Chadra-fan have superior senses and remove up to 2 setback dice from perception checks. |
|
Design Flaw |
2 |
FO 30 |
When making a combat check against a droid, add Advantage equal to ranks in Design Flaw. |
|
Speaks Binary |
2 |
AOR 157 |
Add Boost dice equal to ranks in Speaks Binary to any task you direct your droid to do. |
|
Grit |
1 |
AOR 148 |
Increase strain threshold by +1 per rank. |
|
Repair Patch Specialization |
1 |
FO 31 |
When using an emergency repair patch, heal an additional wound per rank. Any patches after the 5th still have no effect. |
|
Gearhead |
2 |
AOR 148 |
Remove 1 Setback die per rank of Gearhead from Mechanics checks. Credit costs to mod attachments is decreased by 50%. |
|
Hidden Storage |
1 |
AOR 148 |
A piece of large equipment, vehicle, or droid you own has hidden compartments that can hold a total encumbrance equal to ranks in Hidden Storage. |
|
Machine Mender |
1 |
FO 31 |
When you make a Mechanics check to heal a droid, heal 1 additional wound per rank of Machine Mender. |
|
Desperate Repairs |
1 |
FO 30 |
Once per session, make a Hard Mechanics check on one engaged droid. On a success, the droid becomes staggered and immobilized until the end of its next turn. At the end of its next turn, it heals all strain and one critical injury with a maximum severity of hard. |