I'm not a witch I'm your wife by Gotmilk74

Species
Dathomirian
Career
Hired Gun
Specializations
Marauder Night Sister
System
Age of Rebellion

4
Threshold 16
Current 16
Threshold 15
Current 15
Ranged 0
Melee 0

Characteristics

4
2
2
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Cortosis Staff (Morgukai)
Range
Engaged
Skill
Melee
Defensive 2 Cortosis Sunder Pierce 2 Breach 1
Damage
12
Critical
1

80
250

Weapons & Armor

Cortosis Staff (Morgukai) enc 3
(requires 2 hands)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Outdoorsman The character removes a Setback Die (Black Die) per rank of Outdoorsman from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with multiple ranks of Outdoorsman).
Feral Strength 2 Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Summon item As a maneuver, the character can summon or dismiss a ritually prepared item.
Ichor Blade The character chooses one Melee or Brawl weapon they possess, which gains the Cortosis and Pierce 2 qualities and reduces its critical rating by 1. If the weapon is ever lost or destroyed, the character can apply Ichor Blade to a new weapon.
Improved Ichor Blade The chosen weapon also gains the Sunder and Defensive 1 qualities, and its Damage increases by 2.
Toughened + 2 wound threshold
Ichor Transfusion Once per encounter the character may perform the Ichor Transfusion maneuver to recover any number of Strain by suffering that number of Wounds + 1. The character may instead heal any number of Wounds by suffering that many Strain +1.
Survivors Instincts Once per session when the character suffers a critical injury, spend a Destiny point. Then the attacker must roll 2 results for the critical injury and the player chooses which will apply to their character.
Force of Will Once per session, make one skill check using Willpower rather than the characteristic linked to that skill.
Dedication + 1 to a characteristic. (Willpower)

Background

Motivation

Duties

0 duty

Description

Other Notes

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