When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank. Fine tuning.
Gearhead
2
Engineer: Mechanic
Remove black die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems
1
Engineer: Mechanic
Once per session, may take a Redundant Systems action, make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Bad Motivator
1
Engineer: Mechanic
Once per session may take a Bad Motivator action, make a hard Mechanics check to cause one targeted device to spontaneously fail.
Control
1
Force Power Tree: Manipulate
Ongoing effect: Commit force die, one damaged weapon or item counts as being undamaged.
Control
1
Force Power Tree: Manipulate
When making a Mechanics skill check, the user may roll a Manipulate power check as part of the pool and spend a light/dark point to gain a success or advantage on the check.
Uncanny Senses
1
Force-Sensitive Outcast
Add blue dice per rank of Uncanny Senses to all Perception checks.
Secrets of the force
1
Force-Sensitive Outcast
Knowledge (Lore) and Lightsaber become career skills for the character.
Parry
1
Force-Sensitive Outcast
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Manipulate Basic Power
1
Force Power Tree: Manipulate
See force powers below...
Renegade Form - Intellect
1
Force-Sensitive Outcast
When the character purchases this talent, they choose one characteristic. They may use this characteristic in place of Brawn on Lightsaber (or in this case, Vibroblade) checks.
Force Powers
Force Rating
1
Power
Manipulate
Description
Force user shapes machine components on a molecular level, allowing him to mend damage mechanical systems. The force user may spend a dice to cause one vehicle or starship he is engaged with to recover one system strain. The user may activate this multiple times.
Upgrade
Effect
Background
Motivation
Obligations
Disgraced, magnitude 20
Description
Other Notes
Custom Grip - Remove 1 setback dice from all combat checks weapon's owner makes using this weapon. Others add 2 setback dice to use it.