Threshold | 11 |
Current | 11 |
Threshold | 15 |
Current | 15 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 |
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|
Athletics (Br) | 0 |
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Charm (Pr) | 0 |
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Coercion (Will) | 0 |
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||
Computers (Int) | X | 2 |
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|
Cool (Pr) | 0 |
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||
Coordination (Ag) | 0 |
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||
Deception (Cun) | X | 0 |
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|
Discipline (Will) | 0 |
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||
Leadership (Pr) | 0 |
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||
Mechanics (Int) | X | 3 |
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|
Medicine (Int) | 0 |
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||
Negotiation (Pr) | 0 |
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Perception (Cun) | X | 0 |
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|
Piloting: Planetary (Ag) | 0 |
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||
Piloting: Space (Ag) | 0 |
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||
Resilience (Br) | 0 |
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||
Skulduggery (Cun) | X | 0 |
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|
Stealth (Ag) | X | 1 |
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|
Streetwise (Cun) | 0 |
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||
Survival (Cun) | 0 |
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||
Vigilance (Will) | 0 |
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||
Brawl (Br) | 0 |
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||
Gunnery (Ag) | 0 |
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||
Lightsaber (Br) | 0 |
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||
Melee (Br) | 0 |
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||
Ranged: Light (Ag) | 1 |
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||
Ranged: Heavy (Ag) | 0 |
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Knowledge: Core Worlds (Int) | X | 1 |
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|
Knowledge: Education (Int) | X | 1 |
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|
Knowledge: Lore (Int) | 0 |
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||
Knowledge: Outer Rim (Int) | 0 |
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||
Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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BlasTech DL-19C Blaster Pistol |
RangeMedium |
SkillRanged: Light |
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Stun Setting |
Damage5 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Solid Repairs (Artisan, Left) | 2 | FaD, pp. 152 | Whenever the character repairs hull trauma on a starship or vehicle, he repairs 1 additional hull trauma per rank of Solid Repairs. |
Grit (Artisan, Left) | 1 | FaD, pp. 144 | Each rank of Grit increases a character’s strain threshold by 1. |
Inventor (Artisan, Left) | 1 | FaD, pp. 144 | When constructing new items or modifying existing attachments (see Chapter V: Gear and Equipment), the character may choose to add □ or remove ■ from the check per rank of Inventor. |
Force Rating (Artisan) | 1 | FaD, pp. 143 | Each rank permanently increases the character’s Force rating by 1 |
Intuitive Improvements | 1 | FaD, pp. 145 | When making a check to repair or craft a non-starship or vehicle item, the character may add O no greater than Force rating to the check. The character may spend Force points to permanently increase the number of hard points the item has by 1, to a maxi mum of 2 additional hard points. An item may only be improved in this way once. |
Master Artisan | 1 | FaD, pp. 146 | Once per round, the character may voluntarily suffer 2 strain to decrease the difficulty of his next Mechanics check (or his next check to build or mod an item) by one, to a minimum of Easy. |