Threshold | 0 |
Current | 0 |
Threshold | 0 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 1 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Regeneration | 1 | Heal 2 wounds every third round of combat. You slowly heal critical injuries and replenish your wounds over time. The time frame is at the DM's expresion. | |
Space Walk | 1 | Can Survive in space for short periods, must pass a 3 purple survival check per 3 mins | |
Detect Force-Sensitivity | 1 | You may make an Average (2 purple) Perception check to detect all Force-sensitive creatures or characters with a Force rating within Medium range; this ability functions regardless of intervening terrain or material. | |
Detect Creatures | 1 | You may make a (3 red 2 purple) Perception check to detect all creatures within medium range. | |
Force Hunter | 1 | Gain (one boost die) to all combat checks made against Force-sensitive creatures or characters with a Force rating. | |
Acromegaly | 1 | Your Size Rating increases by 1. Double your Health and Strain Thresh Hold. |