Background
Wrong Place Wrong Time
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The character finds himself embroiled in a life of adventure through no fault of his own. He could have been captured by pirates, the sole survivor of a deadly plague, or even something as mundane as being unemployed and forced to find some new way to bring in the credits.
Regardless of the method for the character's push from society, he finds it nearly impossible to return to the way that things used to be. The character must quickly adapt to his new and dangerous situation.
Motivation
Ambition
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Greed
Cause
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Capitalism
Relationships
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Droid Companion
Obligations
Addiction
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The character has a strong addiction he must keep feeding. Whether it's a physical addiction
to stims, dust, or alcohol, or a mental addiction such as gambling, law-breaking, or priceless antiques, the character devotes a lot of time, energy, and resources to pursuing or obtaining the object of his addiction.
Avoiding this Obligation has an almost immediate result—withdrawal. The exact nature depends on the addiction, but the character finds it increasingly difficult to concentrate on even mundane tasks, often reflected in the GM adding anywhere from ■ to ■ ■ ■ to skill checks.
Obsession
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The PC has some unhealthy obsession that tends to interfere in his life, whether with a celebrity,
a region, a political movement, a cultural icon, or some other facet of society or life. He must pursue this, possibly to the detriment of his health, finances, or well-being. A character with this Obligation tends to get along well with others that share his interest, but is looked at with pity, amusement, or even a bit of fear from others who don't understand.
Description
Blue metal casing, rubbed up a bit.
Cowboy Hat, big rim.