Force and Destiny
| Threshold | 10 |
| Current | 7 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Ag) | X | 2 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| feild sport fs19 compound bow |
RangeMedium |
SkillRanged: Heavy |
|
| Cumbersome 3, Limited Ammo 1, Pierce 1, Vicious 2 |
Damage+5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| small | 0 | Mechanics +1 & Silhouette 0. | |
| Acute Senses | 1 | Remove 2 setback dice from their Perception checks, due to their superior hearing, vision and olfactory senses. | |
| jump up | 1 | Once per round, may stand from seated or prone as an incidental. | |
| ataru strick | 1 | When making a check using the Lightsaber skill, the character may use Agility instead of Brawn | |
| parry | 1 | PARRY When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
| Upgrade | Effect |
|---|---|
| magnatud |
Spend F to increase
targets affected equal to Magnitude upgrades purchased. |
| control |
The Force user may make an opposed Discipline vs Discipline
check combined with an Influence Power check. If the user spends F and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes. |
| Upgrade | Effect |
|---|---|
| control |
Ongoing effect: Commit C. Upgrade the ability of Vigilance
and Perception checks once. |