Xzal Mar by paultr

Species
Falleen
Career
Colonist
Specializations
Politico + Performer
System
Edge of the Empire

1
Threshold 13
Current 0
Threshold 15
Current 5
Ranged 0
Melee 0

Characteristics

1
2
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 3
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 3
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
6
Critical
3

20
140
149
5

Weapons & Armor

Diplomat's Robes: Add 1 boost die to social checks related to diplomatic authority and when attempting to bypass procedure due to status.

Personal Gear

2 chance cubes
comlink
2 ion grenades - https://star-wars-rpg-ffg.fandom.com/wiki/Ion_Grenade

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughen 1 +2 wound threshold
Kill with Kindness 1 Remove setback per rank of Kill with Kindness from all Charm and Leadership checks
Plausible Deniability 1 Remove setback per rank of Plausible Deniability from all Coercion and Deception checks.
Smooth Talker 1 (DECEPTION) When first acquired, choose 1 skill; Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend destiny to gain additional success equal to ranks in Smooth Talker
Scathing Tirade 1 Take a Scathing Tirade action: make an Average (PP) Coercion check. Each * causes one enemy in close range to suffer 1 strain. Spend ADV to cause 1 affected enemy to suffer 1 additional strain.
Well Rounded 1 Choose any 2 skills. They permanently become career skills (Cool, Skullduggery)
Convincing Demeanor 1 Remove setback per rank of convincing demeanor from Deception or Skulduggery checks

Background

Recently assigned to oversee a small spice processing operation on a backwater planet in the outer rim for the Black Sun, Xzal Mar found himself fleeing an Imperial raid through an underground tunnel to the nearby space port. Upon arriving in the local cantina, he 'borrowed' a kloo horn from a traveling performer, an instrument he briefly played in his youth, and left the planet aboard the troupe's shuttle.

Motivation

Obligations

Obligation 1: Criminal
While not well known by the Empire, Xzal does have a short record for racketeering in his past.

Obligation 2: Favor
His escape with the traveling performers may not have cost anything at the time, but there's only so much time before the troupe finds themselves hard up for credits and willing to share some information on Xzal's whereabouts.

Description

Other Notes

Beguiling Pheromones: Suffer 2 strain to upgrade ability of a Charm, Deception or Negotiation check against a living sentient within short range once (no effect on those wearing breath masks or lacking respiratory systems).

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