Threshold | 23 |
Current | 7 |
Threshold | 24 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 2 | |||
Coercion (Will) | 4 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 2 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 5 | -BB | ||
Discipline (Will) | 3 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 3 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 3 | -BB | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 3 | |||
Vigilance (Will) | 3 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 3 | |||
Ranged: Light (Ag) | 2 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 3 | |||
Knowledge: Education (Int) | 2 | |||
Knowledge: Lore (Int) | 5 | +UU | ||
Knowledge: Outer Rim (Int) | 4 | |||
Knowledge: Underworld (Int) | 2 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
Vibrosword |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1 |
Damage5 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary | 2 | Upgrade the difficulty of any combat check targeting this character twice. | |
Distracting Quip | 1 | Once per encounter as an action, may make a Hard Deception Check, for each Success add +1 to ranged & melee defense. | |
Convincing Demeanor | 2 | Remove a Black Die per rank of Convincing Demeanor from any Deception or Skulduggery check. | |
Smooth Talker (Deception) | 2 | When first acquired, choose 1 skill; Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend T to gain additional equal S to ranks in Smooth Talker. | |
Side Step | 3 | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. | |
Nobody's Fool | 2 | Upgrade difficulty of Charm, Coercion, and Deception checks targeting the character twice. |