M34T-54CK MKII by darksidedoc

Species
Droid
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
2
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 2
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Slugthrower Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 2
Damage
7
Critical
5
Carbine
Range
Medium
Skill
Ranged: Heavy
Damage
9
Critical
6

0
175
0
5/7

Weapons & Armor

Slugthrower Rifle - Equipped Weapon.
Blast Vest - +2 soak when hit with slugthrowers or physical projectiles. Protective layers place upon chassis.

Personal Gear

Comlink (Handheld) - Integrated into Droid body.
Binders - Requires a Formidable Athletics or Coordination check to escape. also Integrated into droid arms. When I clasp someone by both arms/hands the binders extend from my wrists around theirs.

Assets & Resources

Additional Career Skills - May train in two additional career skills and one additional specialisation skills
Feature - Droids do not need to eat, sleep, or breath, and are unaffected by vacuum, toxins, and poisons.

Inorganic - Droids do not gain benefits from bacta, stimpacks, or Medicine checks. They must be repaired with repair patches and Mechanics checks.

Mechanical Being - Droids cannot become Force sensitive, cannot acquire a Force Rating or Force powers, and are not affected by mind-altering Force powers.

Cybernetics - Droids have a cybernetics implant capped to 6

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit EotE Core - 59 Gain +1 Strain threshold
Lethal Blows EotE Core - 59 Add +10 per Lethal Blows Rank to Critical Hits inflicted on enemies
Stalker EotE Core - 59 Add 1 Boost Die per Stalker Rank to all Stealth and Coordination checks
Quick Strike EotE Core - 59 Add 1 Boost Die per Quick Strike Rank to Combat checks against enemies who have not acted in this encounter

Background

After being captured and reprogrammed by resistance forces and subsequently discarded when they were done with me, I was left in a scrap heap for decades. Scavengers found what remained of me years later and managed to reassemble me, after which I was sold to the Sunrise Casino. On arrival they had me modified to ensure I was capable of performing the security tasks they were in need of me for. After the modifications were completed I "Awakened", gaining some form of sentient intelligence. Upon realising this, the Sunrise Casino started using me as a Bounty Hunter under their sole employment, even going so far as to have me enrolled as a member of the Bounty Hunters guild.

Whilst this job requires me to have moderately capable equipment, I don't work to have the best rifle or fancy armour plating. I work towards a goal. Having the funding to back up my reputation will ensure only the wealthiest will come to me in future, and with the most discerning of clients comes the most prestigious of jobs.

Motivation

Besides my reputation only one thing matters to me: having the highest body count. I only take bounties alive if it doesn't pay for the target dead. There are others who compete to try and rack up the most kills, but they are no competition for me.

Obligations

I owe quite a bit of money to the Sunrise Casino, for both the modifications that "Awakened" me and the funds put forward to allow me entry into the Bounty Hunters Guild and they expect to be repaid or have services rendered.

Description

Whilst physically the same as most other KX-Series droids in build, I separate myself from them with custom attachments. I have a "lower jaw" to give myself a skull-like look, to help intimidate my prey: along with this my chassis has slits along each side to give a rib cage like appearance. These features, along with my standard elongated limbs gives my form an almost spectral/ghoul like appearance that causes even the most hardy of bounties to run with fear.
I have kept the standard paint work of my brother models but have had the Imperial symbols on the shoulders replaced with a Sunrise Casino symbol on the left arm and a Droid-like Skull, a geometric representation of my own head, painted onto my right shoulder. This skull has three red blood streaks running across it to represent the Bounty Hunter that I am.

Other Notes

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