Justissa Dethswea (Izasky Friscle) by DavidAnderson09

Species
Human
Career
Spy
Specializations
Sleeper Agent
System
Age of Rebellion

3
Threshold 14
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
0
Critical
5
Stun Grenade x2
Range
Short
Skill
Ranged: Light
Disorient 3, Stun Damage, Blast 8, Limited Ammo 1
Damage
8
Critical
N/A
Armor-Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, Limited Ammo 1, Pierce 3
Damage
13
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
CS14 "Ghost" Light Blaster Pistol
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
1
Critical
2

5
165
118
8

Weapons & Armor

Adverse Environment Gear

Personal Gear

Affide Crystal x1
Cyanoxis D-570 x1
Comlink (Handheld) x1
Binders x1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Well Rounded 1 Cyphers and Masks Pg. 30 Choose any 2 skills. They permanently become career skills.
Codebreaker 1 Cyphers and Masks Pg. 30 Remove (ONE Set Back) per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Toughened 1 Cyphers and Masks Pg. 30 Gain +2 wound threshold
Bypass Security 1 Cyphers and Masks Pg. 30 Remove (ONE Set Back) per rank of Bypass Security from checks made to disable a security device or open a locked door.
Analyze Data 1 Cyphers and Masks Pg. 30 Once per session after capturing enemy data: Make a Average (Difficulty Two) Knowledge (Warfare) check. Once during the remainder of the session add successes equal to ranks in Knowledge (Warfare) to one check related to that data.

Background

Motivation

Duties

Counter-Intelligence - 5
Internal Security - 5


Duty Score - 1

Description

Other Notes

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