B1-D5 by squash

Species
Droid
Career
Colonist
Specializations
Entrepreneur
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 11
Current 2
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
3
1
1
1
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Static Pistol
Range
Short
Skill
Ranged: Light
Disorient 1, Stun 8
Damage
2
Critical
4

12
190
385

Weapons & Armor

SSB-1 Static Pistol
Koromondain Half-Vest

Personal Gear

Comlink
Emergency Repair Patch - 2 of them
Groundcar

Assets & Resources

Mercantiler Datapad

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sound Investments 2 Far Horizons 26 At the start of each session, gain 100 credits for each rank of Sound Investments.
Rapid Recovery 1 Far Horizons 26 When recovering strain after an encounter, recover 1 additional strain per rank of Rapid Recovery
Bought Info 1 Far Horizons 26 Instead of making a Knowledge check, may take a Bought Info action, spend credits equal to 50 times the difficulty of the check to pass with 1 [success]

Background

B1-D5 was stamped together in the Akiva Droid Factory in the early years of the war. He scored a D+ in tactical acumen and a C- in marksmanship, making him prime officer material. B1-D5's career path came to a screeching hault when his commander, Admiral Trench, threw him out of an airlock after a poorly timed sarcastic comment.

B1-D5 floated in standby mode for years until being picked up by a merchant ship. The merchants allowed B1-D5 to manage their books for several years, until the droid had earned enough to buy his freedom, and a small groundcar that had been collecting dust in the cargo bay.

Motivation

When B1-D5 was released by the space merchants, he was disappointed he lost the war, but is also guided by a new set of principles. Buy low, sell high. Take joy from profit, and profit from joy. Enough is never enough.

Obligations

B1-D5 still has persistent programming he can suppress but not fully delete guaranteeing his allegiance to the CIS. Though he hasn't received orders in decades, if someone in his old command structure issues him an order, he will be required to obey.

More recently, B1-D5 has been traveling across Vanqor, buying and selling during the tourist season. While at a small cantina he was approached by an irate former clone soldier. B1-D5 had seen enough of clones and sped off at the earliest opportunity. Unknown to B1-D5, this aging clone troopers is Six Fingers. He got his name because he has six fingers on each hand. He also was an accomplished ARC Trooper during the war, and is losing his grip on reality as he ages. For days or weeks at a time Six Fingers will forget the war is over, and try to track down B1-D5, the first separatist he's seen in years.

Description

B1-D5 sports a fashionable red undercoat with yellow circle and head plating. The droid sports a number of abrasions, but they represent damage taken from wind storms, rather than any battle damage.

Other Notes

B1-D5 made a number of wise investments shortly after buying his freedom. He trademarked the phrase 'Zoinks! What a bargain!', and earns a small royalty whenever a corporate entity uses that phrase in their marketing.

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