Convincing Demeanor |
1 |
|
Remove a blue die per rank of this for any Deception or Skullduggery Checks. |
Grit |
1 |
|
Gain +1 strain threshold |
Scathing Tirade |
1 |
|
Take a scathing tirade action; make an average coercion check. Each success causes one enemy in short range to suffer 1 strain. Spend 1 advantage to cause 1 affected enemy to suffer 1 additional strain. |
Scathing Tirade (Improved) |
1 |
|
Each enemy affected by Scathing Tirade suffers a black die on all skill checks for a number of rounds equal to ranks in Coercion. |
Intimidating |
1 |
|
When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating. |
Incite Rebellion |
1 |
|
Once per game session, the character can take the Incite Rebellion action to make a Hard Coercion check. If successful, a number of beings up to [their] ranks in Coercion become unhappy and try to take action against an organization or authority with power over them until the end of the encounter. This could be due to something the character did or said, or just because the beings were already unhappy with their position. |