Edge of the Empire
| Threshold | 17 |
| Current | 9 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 3 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 2 | |||
| Cool (Pr) | 3 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 4 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 2 | |||
| Negotiation (Pr) | 4 | |||
| Perception (Cun) | X | 5 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 2 | |||
| Stealth (Ag) | 2 | |||
| Streetwise (Cun) | X | 3 | ||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 3 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| E-11S |
RangeExtreme |
SkillRanged: Heavy |
|
| Pierce + 2, Accurate + 1, Multioptic Site, Sling |
Damage10 |
Critical3 |
|
| DH-17 Blaster Carbine With Forearm Grip (don't have to step back when engaged) |
RangeLong |
SkillRanged: Heavy |
|
| Stun |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker | 1 | Core Rulebook 61 | Remove one black dice per rank from checks to find tracks or track targets. Decrease time to track a target by half. |
| Bypass Locks | 1 | ||
| Toughened | 2 | Core Rulebook 61 | Gain +2 wound threshold. |
| Stalker | 1 | Core Rulebook 61 | Add 1 blue dice per rank to all Stealth and Coordination checks. |
| Swift | 1 | Core Rulebook 61 | Do not suffer usual penalties for moving through difficult terrain. |
| Outdoorsman | 1 | Core Rulebook 61 | Remove 1 black dice per rank from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. |
| Enduring | 1 | Core Rulebook 61 | Enduring (+1 to soak) |
| Dedication | 1 | Core Rulebook 61 | Dedication (+1 to any characteristic) |