Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 3 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| Quick Trigger |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Galaar-15 carbine |
RangeLong |
SkillRanged: Heavy |
|
| Stun settings, Accurate |
Damage9 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Let's Ride | Once per round on the character’s turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver. | ||
| Rapid Recovery | 1 | When this character heals strain after an encounter has concluded, he heals one additional strain per rank in Rapid Recovery. | |
| Knowledge Specialization (Warfare) | 1 | When the character first acquires this talent, he may choose one Knowledge skill. When making checks with that skill, he may spend a Triumph to gain additional successes equal to his ranks in Knowledge Specialization. | |
| Tactical Combat Training | Melee and Ranged (Heavy) become career skills. | ||
| Natural Pilot | Once per session Reroll Gunner and Piloting (Space) | ||
| Full Throttle | 1 | Make a hard piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to cunning | |
| Defensive Driving | 2 | Incrrease defence of vehicle or starship being piloted by 1 per rank | |
| Skilled Jockey | 1 | Remove 1 setback from piloting checks per rank | |
| Grit | 1 | Increase strain threshold by one per rank | |
| By the book | May use K. Warfare for Initiative |