Jack "Axel" Hadar by Codyrockmo2

Species
Human
Career
Spy
Specializations
Infiltrator
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

KYD-21 blaster pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4
Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3

25
145
72
5

Weapons & Armor

Light Blaster pistol 300
Combat knife 25
Heavy Clothing 50

Personal Gear

Special Datapad
Disguise Kit 100 ship
Comlink (handheld) 25
Badge
glow rod
googles
field rations

Assets & Resources

sword shards
metal bits?

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit +1 to strain threshold
Dodge When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
FRENZIED ATTACK When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount
DEFENSIVE STANCE Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round.

Background

Motivation

Vengeance: The Empire has committed an act the Player Character will never forgive. Every dead stormtrooper and every
destroyed TIE fighter is another notch on his gun. marking his endless need to make them all pay. Such a motivation can lead
to dangerous, even suicidal actions, especially if the PC doesn't find other feelings with which to temper it.

Duties

Justice: The character strives for just and deliberate
actions in his life, and in his interactions with others. He
attempts to make the objectively right choice every time,
knowing that justice is more likely to guarantee positive
outcomes than sympathy or other emotional displays.

Cruelty: All too often, the cruel use justice to excuse
their actions. If one stops himself from tempering justice
with empathy and understanding, he can inflict great
harm on others and feel justified doing it. Eventually, he
can grow to revel in the suffering of others, even as he
deludes himself into thinking he makes the "just" choice.

Description

Height: 6 Foot
Weight: 180 pounds
Hair: Black
Eye color: yellow?
Scar on left eye

Other Notes

Morality: 55

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