Squad mate 5 by Gotmilk74

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper
System
Age of Rebellion

4
Threshold 0
Current 0
Threshold 0
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

M-8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+ 1
Critical
3
Mk II EMP Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4
Z-6 Rotary Blaster Cannon
Range
Long
Skill
Ranged: Heavy
Auto-fire (Only), Cumbersome 3, Prepare 1
Damage
12
Critical
4

75
3100
9

Weapons & Armor

Phase I Clone Trooper Armor HP 2 (3) Enc 1 (4)
*includes a comlink
Squad Tactical Systems: Add 1 boost dice to all Perception and Vigilance checks while within medium range of one or more allies using this attachment.
M8 Combat Knife HP 1 Enc 1
MK II EMP Grenade Enc 1
Z-6 Rotary Blaster Cannon HP 2 (3) Enc 6
*May spend 2 setback dice from a combat check to have it overheat and damage the wielder by 2 strain, while the weapon becomes damaged by 1 step.
Weapon Sling: Cumbersome -1 [Innate Quick Draw Talent]

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Add 1 bonus die per rank to all Athletics and Resilience checks.
Brace 1 Perform the Brace maneuver to remove 1 setback die per rank of Brace from you next action. This may only remove setback die added by environmental circumstances.
Toughened 1 Gain +2 Wound Threshold.
Improved Brace When the character performs the Brace maneuver, they may choose one environmental circumstance. The benefits of Brace apply to that circumstance until the end of the encounter.
Supreme Brace When the character performs the Brace maneuver, the benefits apply to all allies within Short range.
Lateral Thinking Once per encounter, spend a Destiny Point to force an enemy to reroll a successful check targeting the character does not require a Destiny Point if the enemy is a droid.

Background

Motivation

Duties

Description

Other Notes

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