Threshold | 15 |
Current | 15 |
Threshold | 13 |
Current | 13 |
Ranged | 0 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 4 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 3 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 1 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
DL-44 |
RangeMedium |
SkillRanged: Light |
|
Stun, 3 HP |
Damage7 |
Critical3 |
|
DL-44 heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Stun 3 hp suppressed |
Damage7 |
Critical3 |
|
Verpine Heavy Shatter Rifle |
RangeExtreme |
SkillGunnery |
|
Sling, accurate 2, knockdown, Pierce - 6, 4 hp |
Damage15 |
Critical2 |
|
Wrist flame thrower |
RangeShort |
SkillRanged: Heavy |
|
Blast 8, burn 3, 2 hp |
Damage8 |
Critical2 |
|
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 1, 2 hp |
Damage+1 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | +2 hit points | |
Intimidating | 1 | Downgrade the difficulty of coercion checks at the cost of strain per rank | |
Jury rigged | 1 | Choose 1 item to improve the stats of per rank | |
Point blank | 1 | + 1 damage per rank for each successful hit at close or engaged with ranged light or heavy | |
Tinkerer | 1 | Add hardpoint to # of items per rank | |
Quick Draw | Per integrated holsters | Draw weapons as incidental not maneuver |