Edge of the Empire
| Threshold | 16 |
| Current | 1 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | 1x BOOST | ||
| Deception (Cun) | 2 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 1 | 1x BOOST | |
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | 1X BOOST if target hasn't acted | |
| Gunnery (Ag) | 0 | 1X BOOST if target hasn't acted | ||
| Lightsaber (Br) | 0 | 1X BOOST if target hasn't acted | ||
| Melee (Br) | X | 1 | 1X BOOST if target hasn't acted | |
| Ranged: Light (Ag) | X | 0 | 1X BOOST if target hasn't acted | |
| Ranged: Heavy (Ag) | X | 3 | 1X BOOST if target hasn't acted | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blastech A280 Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Accurate 1 |
Damage10 |
Critical2 |
|
| Heavy Blaster |
RangeMedium |
SkillRanged: Light |
|
Damage7 |
Critical |
||
| Vibroknife |
RangeEngaged |
SkillBrawl |
|
| Pierce 2, Vicious 1 |
Damage1 |
Critical2 |
|
| Heavy Blaster |
RangeMedium |
SkillRanged: Light |
|
Damage7 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Changeling | 1 | Changeling - As an action, may suffer 3 strain and make an Average (◆◆) Resilience check to change appearance to match a previously-observed silhouette 1 character. Observer must make an opposed Perception vs. Deception check to detect | |
| Stalker | 1 | Add BOOST per rank of stalker to all stealth and coordination checks. | |
| Quick Strike | 1 | Add BOOST per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | |
| Grit | 1 | Gain +1 Strain | |
| Lethal Blows | 2 | Add +10 per rank of Lethal lows to any Critical Injury result inflicted on opponent. | |
| Dodge | 2 | When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | |
| Dedication | 1 | +1 Chosen Characteristic (Agility) | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or item as an incidental. | |
| Toughened | 2 | Gain +2 wound threshold | |
| Armor Master | 1 | When wearing armor, increase total soak value by 1. |