Gillian Virtue by RELISHTHEBLOOD22

Species
Human
Career
Colonist
Specializations
Marshal
System
Edge of the Empire

4
Threshold 14
Current 0
Threshold 14
Current 2
Ranged 0
Melee 0

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Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 3
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Brawl
Range
Engaged
Skill
Brawl
Disorient 1; Knockdown; Stun Setting
Damage
+0
Critical
5
Corellian Dueling Blaster
Range
Short
Skill
Ranged: Light
Accurate 1; Pierce 4; Limited Ammo 1; 2HP
Damage
9
Critical
1
C-10 Dragoneye Reaper
Range
Medium
Skill
Ranged: Light
Stun Setting; 3HP
Damage
8
Critical
3

0
275

Weapons & Armor

-Custom Tailored Armored Jacket: 1 Advantage to all Charm, Deception, Negotiation checks.

-C-10 Dragoneye Reaper: w/"Bantha's Eye" Laser Sight mod- +1 Success on a successful combat check, -◆ to any opposing (visual) perception checks;
w/Set Trigger mod- +1 Success and Threat on first shot; w/Telescopic Optical Sight mod- -1 range difficulty at Long and Extreme range.

-Corellian Dueling Blaster: w/Enhanced XCiter mod- -1 Crit rating; two Despairs may explode; Pierce 3.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

-cybernetic eye replacement*- already added bonuses to vigilance and perception.

Talents

Name Rank Book & Page Description
Grit 2 Gain +1 strain threshold.
Good Cop 2 May spend 2 Advantage from Charm or Negotiation check to upgrade ability of a single ally’s subsequent Social Interaction check against the target a number of times equal to ranks in Good Cop.
Toughened 1 Gain +2 wound threshold.
Bad Cop 1 May spend 2 Advantage from a Deception or Coercion check to upgrade ability of a single ally’s subsequent Social Interaction check against the target a number of times equal to ranks in Bad Cop.
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Point Blank 1 Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at close range or engaged.

Background

Motivation

Obligations

Description

Other Notes

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