Mechanical Beings:
- Do not need to eat, sleep, or breathe and ignore the effects of toxins or vacuum.
- Have a cybernetic implant cap of 6. Gear of 1 encumbrance or less may be built-in; ignoring the encumbrance threshold.
- It may not become Force-sensitive, and when being targeted by Force Powers, cause the check to fail automatically.
- When healing, replace stimpacks with emergency repair patches, Medicine with Mechanics, and bacta tanks with oil baths.
Specialized: Gain free ranks in 6 skills from career instead of 4, and 3 from specialization instead of 2.
Max Encumbrance: Brawn + 5 = 7