Amphibious |
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Able to move and breathe under water with no hinderance |
Body Guard 2 |
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Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number. |
Conditioned |
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Remove setback per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
Stimpack Specialization |
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Stimpacks heal 1 additional wound per rank of Stimpack Specialization. |
Improved Bodyguard |
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Once per session, when an ally protected by the Body Guard maneuver suffers a hit, suffer the hit instead. |
Physical Training |
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Add boost per rank of Physical Training to Athletics and Resilience checks. |
Encouraging Words |
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After an engaged ally fails a check, may suffer 1 strain to assist that ally’s next check this encounter as an out of turn Incidental. |
Master Instructor |
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Once per round as an out of turn incidental, may suffer 2 strain to allow ally to use character’s ranks in Discipline for next Discipline check an ally makes. |