Zarvath by PepicWalrus

Species
Wookie
Career
Mercenary
Specializations
Mercenary Solider
System
Edge of the Empire

4
Threshold 14
Current 14
Threshold 9
Current 9
Ranged 0
Melee 0

Characteristics

3
2
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 2
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Bowcaster
Range
Medium
Skill
Ranged: Heavy
Cumbersome 3, Knockdown, Autofire 1 (mod),
Damage
10
Critical
3
Vibro-Axe
Range
Engaged
Skill
Melee
Peirce 2, Sunder, Vicious 3
Damage
3
Critical
2

5
120
34
14

Weapons & Armor

Bowcaster: 1250
Encum: 5

Auto Re-cocker: 500
Applied

Bowcaster Accelerator Enhancer : 250
(Unapplied)


Vibro-Ax: 750

Ecum: 4

Heavy Clothing: 50 (+1 soak)
Ecum: 1


Personal Gear


Handheld Comm-link: 25


Macrobinoculars: 50
Ecum: 1

Backpack: 50 (Encum +4)

Utility Belt: 25 (Encum +1)

Stimpack: 25

Breathing Mask: 25

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Point Blank 1 79 Add 1 damage per rank of point blank to damage of successfully hit ranged (heavy or light) in close or engaged range.
Second wind 1 79 Once per encounter you may heal strain equal to ranks in second wind as an incidental.
Command 1 79 Add boost per rank of command when making leadership checks, affected target adds boost die for the next 24 hours.
Strong Arm 1 79 Treat thrown weapons as if they had 1 greater range.
Side step 1 79 Once per round may perform side step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. Strain suffered cannot exceed ranks in side step.
Tinkerer 1 90 May add 1 additional hard point to a number of items equal to ranks in tinkerer. An item may only be modified once.
Solid Repairs 1 90 The character repairs +1 hull trauma per rank of solid repairs whenever a ship or vehicle is repaired by him.
Utility Belt 1 90 Spend 1 Destiny Point to perform a utility belt incidental; produce a previously undocumented item or weapon with restrictions from a tool belt or satchel.
Jury Rigged 1 90 Choose 1 weapon, armor, or other item and give it a permanent improvement.

Background

Motivation

Obligations

Obligation

Total: 20

CC: 10
10: 2500 Credits

Blackmail (Younger Brother captive)
Family (Killed by Disruptor Rifles)
Obsession (Hates Disruptor Rifles)

Description

Other Notes

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