Threshold | 17 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 0 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
Custom Crafted Bone Ax x2 |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 2, Slightly glows within medium range of force sensitive beings |
Damage+2 |
Critical3 |
|
Explorer's Knife |
RangeEngaged |
SkillMelee |
|
Vicious 1; □ to Survival checks |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Scent | Ewoks may remove all Setback imposed due to concealment against a target that is within Short Range. | ||
Toughened (Rank 2) | Gain +2 wound threshold. | ||
Frenzied Attack (Rank 1) | When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. | ||
Feral Strength (Rank 2) | Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills. | ||
Lethal Blows (Rank 1) | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | ||
Heroic Fortitude | May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. | ||
Berserker's Belligerence | Ignore the Setback Die while attacking with the second weapon while dual wielding. Costs 1 Advantage to activate this talent. | ||
Bloodrager's Gift (Rank 1) | +3 Strain per rank. |