Age of Rebellion
| Threshold | 16 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | 🟦 -⬛ | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | -⬛ | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | 🟦 | |
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | 🟦 | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | v | |
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| DC-15m Standard |
RangeMedium |
SkillRanged: Heavy |
|
| Auto fire, stun setting |
Damage8 |
Critical3 |
|
| DC-15m Sniper |
RangeLong |
SkillRanged: Heavy |
|
| Pierce 4, Prepare 1, Vicious 2 |
Damage11 |
Critical3 |
|
| DC-15m Anti-Armor |
RangeShort |
SkillRanged: Heavy |
|
| Breach 1, Prepare 1, Slow Firing 1 |
Damage8 |
Critical4 |
|
| DC-17 |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | AoR 154 *Species* | The character adds a boost per rank of Physical Training to his Athletics and Resilience checks. |
| Conditioned | 1 | FiB 34 | The character removes ⬛ per rank of Conditioned from his Athletics and Coordination checks. He reduces the damage and strain suffered from falling by one per rank of Coordination. |
| Moving Target | 2 | FiB 35 | If the character has already acted this round, increase his ranged defense by 1 per rank of Moving Target |
| Rapid Reaction | 2 | AoR 154 | The character may suffer a number of strain to add an equal number of s to any Vigilance or Cool check to determine Initiative order. The number may not exceed his ranks in Rapid Reaction. |
| Point Blank | 1 | Aor 154 | Add one damage per rank of Point Blank to successful Ranged (Heavy) or Ranged (Light) checks made while at close range or engaged. |
| Suppressing Fire | 1 | FiB 35 | The character and each ally within short range may spend a on their failed combat checks to inflict one strain on the target per rank of Suppressing Fire. Each character can only activate this effect once per round. |
| Bodyguard | 1 | AoR 143 | Once per round on the character’s turn, the character may perform a Body Guard maneuver to protect one ally with whom he is engaged. He then suffers a number of strain no greater than his ranks in Body Guard. Until the start of the character’s next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by the character. |
| Toughened | 1 | AoR 158 | The character increases his wound threshold by two per rank of Toughened. |