Sadiv by isensmith

Species
Kaminoan
Career
Sith Lord
Specializations
Botany
System
Force and Destiny

6
Threshold 20
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Characteristics

1
3
3
4
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 4
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 2
Negotiation (Pr) 0
Perception (Cun) 3
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 3
Knowledge: Outer Rim (Int) 3
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 5

Attacks

Sith Lightsaber
Range
Engaged
Skill
Lightsaber
Vicious 3 (10xrank to critical hits)
Damage
9
Critical
2
Wildfire
Range
Medium
Skill
Lightsaber
Damage
12
Critical
4

Weapons & Armor

Armorweave cloak: (+1 Defense, +2 Soak)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 2 Upgrade the difficulty of any combat check targeting this character xRank.
Fear is My Ally 1 Spend threat on an opposed social skill check against Sadiv for him to recover 1 Strain.
Reflect 4 When struck by a ranged attack but before apply­ing Soak, suffer 3 Strain to reduce damage by 6.
Anger is Strength 1 While critically injured, he gains +2 Force Rating and +2 damage to combat checks.

Force Powers

Force Rating
4
Power
Enhance
Description
When making an Athletics, Coordination, or Resilience check, Sadiv may roll an Enhance power check as part of the pool and spend force points to gain Success or Advantage on the check. May make an Enhance power check as a Maneuver to spend 1 force point to leap to any location within Short range, or 2 force points to leap to any location within Medium range.
Upgrade Effect
Power
Move
Description
The character may hurl objects by making a Move Force Power check and rolling a ranged attack as part of the pool. The attack’s difficulty is equal to the Silhouette of the object being thrown (default is Silhouette 0) and only succeeds if they can also spend enough force points to move the object. The attack deals damage equal to the Silhouette of the object times 10 (Silhouette 0 deals 5 damage) plus one per Success.
Upgrade Effect
Power
Protect
Description
Make a Protect power check and roll an Average (2 purple) Discipline check as part of the pool. Spend 2 force points to reduce damage from an energy-based weapon that hits himself (or an engaged character) 4 plus 1 per Success. Dark Side Force users may only protect themselves.
Upgrade Effect
Power
Bind
Description
The character may spend 1 force point to immobilize one target within short range until the end of the user's next turn. Spend 1 force point to increase the range of the power by one (may activate this multiple times). Spend 2 force ponts to affect one additional target (may activate this multiple times). Spend 1 force point; whenever an affected target takes an action, it suffers 3 Strain.
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

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