Specializations
Investigator
System
Edge of the Empire
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
0 |
|
|
Computers (Int) |
X |
1 |
|
|
Cool (Pr) |
|
0 |
|
|
Coordination (Ag) |
|
0 |
|
|
Deception (Cun) |
X |
3 |
|
|
Discipline (Will) |
|
0 |
|
|
Leadership (Pr) |
|
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
|
0 |
|
|
Negotiation (Pr) |
|
0 |
|
|
Perception (Cun) |
X |
3 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
1 |
|
|
Skulduggery (Cun) |
X |
2 |
|
|
Stealth (Ag) |
X |
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
|
0 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Int) |
|
2 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
X |
0 |
|
|
Knowledge: Education (Int) |
X |
0 |
|
|
Knowledge: Lore (Int) |
|
0 |
|
|
Knowledge: Outer Rim (Int) |
|
0 |
|
|
Knowledge: Underworld (Int) |
X |
2 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
lightsaber |
Range
Engaged |
Skill
Lightsaber |
|
|
Damage
|
Critical
|
Weapons & Armor
2x Lightsaber Lightsaber 10 1 Engaged 1 0 (R) 10,000 10 Breach 1, Sunder, Vicious 2
Smugglers trench coat 1 defense 1 soak rng and melee defense (stash one item hidden) 2 enc worth of items
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Uncanny senses |
1 |
|
add white square to perception checks |
Street smarts |
2 |
|
remove black square per ranks of street smarts from streetwise and underworld checks |
toughend |
1 |
|
+2 wound threshold |
Deconstruct the scene |
1 |
|
make a hard perception check to identify person present at scene within 24hours |
Force Powers
Power
Move
Description
Move small objects with the force
Upgrade |
Effect |
Range |
spend force token to increase range |
Magnitude |
spend force token to increase targets affected |
Magnitude |
spend force token to increase targets affected |
Range |
spend force token to increase range |