Specializations
Investigator
System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
X |
1 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
X |
3 |
|
|
| Discipline (Will) |
|
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
3 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
1 |
|
|
| Skulduggery (Cun) |
X |
2 |
|
|
| Stealth (Ag) |
X |
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Int) |
|
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
0 |
|
|
| Knowledge: Education (Int) |
X |
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
X |
2 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
lightsaber |
Range
Engaged |
Skill
Lightsaber |
|
|
|
Damage
|
Critical
|
Weapons & Armor
2x Lightsaber Lightsaber 10 1 Engaged 1 0 (R) 10,000 10 Breach 1, Sunder, Vicious 2
Smugglers trench coat 1 defense 1 soak rng and melee defense (stash one item hidden) 2 enc worth of items
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Uncanny senses |
1 |
|
add white square to perception checks |
|
Street smarts |
2 |
|
remove black square per ranks of street smarts from streetwise and underworld checks |
|
toughend |
1 |
|
+2 wound threshold |
|
Deconstruct the scene |
1 |
|
make a hard perception check to identify person present at scene within 24hours |
Force Powers
Power
Move
Description
Move small objects with the force
| Upgrade |
Effect |
|
Range |
spend force token to increase range |
|
Magnitude |
spend force token to increase targets affected |
|
Magnitude |
spend force token to increase targets affected |
|
Range |
spend force token to increase range |