|
Forager |
1 |
|
Remove upo to 2 setback from skillm checks to find food, shelter or water. Survival checks to forage take half the time. |
|
Toughened |
2 |
|
Gain wounds +2 per rank |
|
Outdoorsman |
2 |
|
Remove setback per rank from checks made to move through terrain or manage environmental effects. Decrease overland travel times by half. |
|
Beast Wrangler |
2 |
|
Add boost per rank to checks to tame or wrangle beasts. |
|
Expert Handler |
2 |
|
Remove setback per rank from survival checks made to ride beasts. |
|
Grit |
2 |
|
Gain strain +1 per rank. |
|
Expert Tracker |
1 |
|
Remove setback per rank from checks to find tracks or track targets. Decrease time to track a target by half. |
|
Spur |
1 |
|
Take a Spur action; make a Hard (3 p) to increase a beast's top speed by 1. The beast suffers 2 strain every round it stays spurred. |
|
Improved Spur |
1 |
|
Suffer 1 strain as a maneuver to decrease the difficulty of Spur to Medium. |
|
Supreme Spur |
1 |
|
When activating and maintaining Spur, the beast only suffers 1 strain instead of two. |
|
Let's Ride |
1 |
|
Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station as an incidental. |
|
Natural Outdoorsman |
1 |
|
Once per session, may reroll any 1 Resilience or Survival check |
|
Soothing Tone |
1 |
|
Take a Soothing Tone action; make an Average Xenology check to allow a beast to recover strain equal to successes. |