Tarn Reborn by dwinte

Species
Cyborg
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

6
Threshold 25
Current 0
Threshold 20
Current 0
Ranged 1
Melee 1

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Characteristics

4
5
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 1
Cool (Pr) 2
Coordination (Ag) 1
Deception (Cun) 2
Discipline (Will) 1
Leadership (Pr) 2
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) 2
Resilience (Br) 2
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 2
Survival (Cun) 2
Vigilance (Will) 3
Brawl (Br) 2
Gunnery (Ag) 2
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Modified Light Repeating Blaster
Range
Long
Skill
Ranged: Heavy
Auto-fire, Cumbersome 4, Pierce 1, Accurate 1
Damage
12
Critical
3
Shoulder Mounted Micro Rocket Launcher
Range
Short
Skill
Ranged: Heavy
Breach 1, Limited Ammo 3
Damage
8
Critical
4
Wrist Mounted Disruptor Pistol
Range
Short
Skill
Ranged: Light
Vicious 4
Damage
10
Critical
2
Modified Repulsor Fist
Range
Engaged
Skill
Brawl
Concussive 1
Damage
9
Critical
3

Weapons & Armor

Hybrid Augmented Heavy Battle Armor

Modified Light Repeating Blaster

Shoulder Mounted Micro Rocket Launcher - Loaded with three anti armor rockets

Wrist Mounted Disruptor Pistol

Personal Gear

Mod V Cybernetic Arms - +1 Brawn

Cortosis Subdermal Armor Implants - Grants Immunity to pierce and breach

Cybernetic Legs Mod III - +1 Agility

Jetpack - Silhouette 1, Speed 2, Handling 0, Strain 3

Stimpack x 2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 2 2 Upgrade the difficulty of all attacks targeting Tarn by 2.
Second Wind 2 2 Once per encounter may use an incidental to recover 2 strain.
Natural Marksman 1 Once per session may reroll one ranged heavy or ranged light check.
Deadly Barrage 1 As an incidental, may remove the benefit of Adversary 2 for one round to automatically activate the auto-fire weapon quality.
Catastrophic Torrent 1 May spend 1 destiny point to make one attack with each weapon equipped with the difficulty of the checks increased by one as an action.
Fearsome 3 3 When an Enemy becomes Engaged with Tarn, he may force them to make a hard Fear Check.
Crack the Whip 1 As an action, make a hard coercion check. On a success, spend 1 destiny point and upgrade the next combat check of all allies within short range by 1. On a failure, add one setback dice to the next combat check of all allies as they are too scared to act effectively.
Durable 2 2 When rolling to receive a critical hit, subtract 20 from the result.

Background

Motivation

Obligations

Description

Other Notes

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