Weapons & Armor
Kav-Dann Power Armour
Defense: 2
Soak: 2
Price: 13500
Encumbrance: 4
HP: 6
Special: Add 1 Brawn; fully sealed, 4 hours life support; □ vs. radiation; removes ■ caused by enviroment affecting vision
Can survive in vacuum for up to 4 hours.
Gain 1 boost dice to resist the effects of radiation.
Remove any setback dice caused by darkness, smoke or other environmental factors that might affect vision from all Perception, Vigilance, and Combat checks.
Grants Brawn +1 (does not increase soak or wound threshold) as long as it is equipped and powered.
If the suit loses power, the encumbrance becomes 12 and defense is lost.
Cortosis Vibrosword:
Skill: Melee
Dam: +2
Crit: 3
Range: Engaged
Encumbrance: 3
HP: 3
Price: 250
Special: Cortosis, Defensive 1, Pierce 2, Vicious 1
Slugthrower Pistol:
Skill: Ranged - Light
Dam: 4
Crit: 5
Range: Short
Encumbrance: 1
HP: 0
Price: 100
Missile Tube:
Skill: Gunnery
Dam: 20
Crit: 2
Range: Extreme
Encumbrance: 7
HP: 4
Price: 7500
Special: Blast 10, Breach 1, Cumbersome 3, Guided 3, Limited Ammo 6, Prepare 1
Personal Gear
Explosive Slugthrower Ammo:
Weapon gains Blast 4 until runs out of ammo.
4 Extra Reloads:
They allow a character to reload their weapon using a maneuver, when it has run out of ammo due to a critical failure.
Water Purifier:
This piece of equipment can treat water from a potentially contaminated source in 10 minutes. Enough for a single day's worth.
A99 Aquata Breather:
This is a tiny device permitting the user to breathe underwater, however, it is not reusable. Allows a character to breathe underwater for 2 hours.
JT-12C Jetpack:
This jetpack was a special form of the JT-12, built for the Grand Army of the Republic, allowing a longer deployment time and reliability in extended battles.
User may function as a planetary vehicle with the following profile:
Silhouette: 1
Speed: 2
Handling: 0
System Strain: 4