CT-1151 "Irons" by StarPlayers

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper, Sharpshooter
System
Age of Rebellion

5
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15X Sniper Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3 (Need Brawn of 3 or higher to carry without penalty), Pierce 2 (Ignore 2 points of Soak), Slow Firing 1 (Must wait 1 round after firing to fire again), Accurate 1 (+1 Boost), Blast 6
Damage
11
Critical
3
DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Accurate 1 (+1 Boost), Stun Setting
Damage
7
Critical
3
AP-M1 Armor Piercing Grenade x2
Range
Short
Skill
Ranged: Light
Blast 4 (each character engaged with the target suffers 4 damage. If the attack misses, the user may spend 3 Advantage to trigger the blast on the original target and any character engaged with them), Limited Ammo 1, Pierce 4 (Ignore 4 points of Soak)
Damage
13
Critical
4
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1 (+1 Boost), Pierce 1 (Ignore 1 point of Soak)
Damage
3+1
Critical
4

10
235
750
12/8

Weapons & Armor

DC-15X Sniper Rifle: Encumbrance 5 (2 when held), Hard Points 3 (1. Telescopic Optical Sight [Lower Difficulty of Long and Extreme shots by 1 level] / 2, 3, and 4. Beam Splitter (grants a Blast rating equal to half the damage of the weapon, but range is reduced by 1 level)

DC-17 Hand Blaster: Encumbrance 2 (0 when held), Hard Points 3 (1. Empty / 2. Empty / 3. Empty)

AP-M1 Armor Piercing Grenade: Encumbrance 1 per (2 total, 0 per when held), Hard Points 0

M8 Combat Knife: Encumbrance 1 (0 when held), Hard Points 1 (1. Empty)

Phase I Clone Trooper Armor: Defense 0, Soak 2, Encumbrance 4 (1 when worn), Hard Points 3 (1. Squad Tactical Systems Armor / 2. Empty / 3. Empty)

Personal Gear

Squad Tactical Systems Armor Attachment: Wearer adds one Boost Die to all perception and vigilance checks while within medium range of one or more allies also using the attachment, includes comlink

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training Rank 2 Rise of the Seperatists 23 (5 XP), 1st Row-2nd Column Add one Boost die per rank of Physical Training to Athletics and Resilience checks.
Toughened Rise of the Seperatists Pg 23 (5 XP), 1st Row-3rd Column Gain +2 to wound threshold
Grit Rise of the Seperatists Pg 23 (5 XP), 1st Row-1st Column Gain +1 to Strain threshold
Clanker Killer Rank 1 Rise of the Seperatists Pg 23 (10 XP), 2nd Row-2nd Column Before rolling a combat check that targets a droid, remove one Boost Dice up to the character's ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage icons to the results.
Brace Rank 2 Rise of the Seperatists Pg 23 (5 XP), 1st Row-4th Column Perform the Brace maneuver to remove one Setback Dice per rank of Brace from the next action. This may only remove Setback Dice added by environmental circumstances.
Sniper Shot Before making a nonthrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
True Aim Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrad combat check once per rank of True Aim.

Background

Motivation

Duties

Duty 10

Combat Superiority

Description

Other Notes

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