Threshold | 16 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-15X Sniper Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3 (Need Brawn of 3 or higher to carry without penalty), Pierce 2 (Ignore 2 points of Soak), Slow Firing 1 (Must wait 1 round after firing to fire again), Accurate 1 (+1 Boost), Blast 6 |
Damage11 |
Critical3 |
|
DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 1 (+1 Boost), Stun Setting |
Damage7 |
Critical3 |
|
AP-M1 Armor Piercing Grenade x2 |
RangeShort |
SkillRanged: Light |
|
Blast 4 (each character engaged with the target suffers 4 damage. If the attack misses, the user may spend 3 Advantage to trigger the blast on the original target and any character engaged with them), Limited Ammo 1, Pierce 4 (Ignore 4 points of Soak) |
Damage13 |
Critical4 |
|
M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
Accurate 1 (+1 Boost), Pierce 1 (Ignore 1 point of Soak) |
Damage3+1 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training Rank 2 | Rise of the Seperatists 23 (5 XP), 1st Row-2nd Column | Add one Boost die per rank of Physical Training to Athletics and Resilience checks. | |
Toughened | Rise of the Seperatists Pg 23 (5 XP), 1st Row-3rd Column | Gain +2 to wound threshold | |
Grit | Rise of the Seperatists Pg 23 (5 XP), 1st Row-1st Column | Gain +1 to Strain threshold | |
Clanker Killer Rank 1 | Rise of the Seperatists Pg 23 (10 XP), 2nd Row-2nd Column | Before rolling a combat check that targets a droid, remove one Boost Dice up to the character's ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage icons to the results. | |
Brace Rank 2 | Rise of the Seperatists Pg 23 (5 XP), 1st Row-4th Column | Perform the Brace maneuver to remove one Setback Dice per rank of Brace from the next action. This may only remove Setback Dice added by environmental circumstances. | |
Sniper Shot | Before making a nonthrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. | ||
True Aim | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrad combat check once per rank of True Aim. |