Age of Rebellion
| Threshold | 11 |
| Current | 0 |
| Threshold | 13 |
| Current | 2 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 5 | +succ | |
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 1 | +succ | |
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 5 | +advan 1 for in person checks and 1 for selling | |
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| SSB-1 Static Pistol |
RangeShort |
SkillRanged: Light |
|
| Disorient 1, Stun 8 |
Damage2 |
Critical4 |
|
| Gungan Personal Energy Shield |
RangeEngaged |
SkillMelee |
|
| Defensive 2, Deflection 2, Defensive quality -2 when wielder is suffering from Disoriented or Staggered. |
Damage-1 |
Critical5 |
|
| Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage1 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Know Somebody | 2 | Reduce rarity of objects by 2 when purchasing a legally available item | |
| Smooth Talker | 2 | When making checks with Negotiation and Deception, spend a destiny point to gain 2 hits | |
| Wheel and Deal | 3 | 30% more credits when selling things | |
| Grit | 1 | +1 Strain | |
| Sound Investment | 2 | Gain 200 Credits at the beginning at every session | |
| Greased Palms | 1 | Before making a social check spend up to 50 credits to upgrade the ability check per 50 credits spent | |
| Master Merchant | 1 | When buying or selling you may suffer 2 strain to sell for 25% more or buy for 25% less | |
| Dedication | 1 | +1 to Presence | |
| Desert Dwellers | 1 | Remove 1 setback die imposed due to arid or hot environment. | |
| Appraiser's Eye | 1 | Add 1 automatic advantage on Negotiation and Streetwise checks to buy or sell items. |