When hit by a melee attack, suffer 3 strain to reduce damage by 6.
Jump Up
1
Once per round may get up as an incidental as opposed to a maneuver.
Ataru Technique
1
Allows the character to use Agility with Lightsaber Skill instead of Brawn.
Reflect
1
When hit by a ranged attack, suffer 3 strain to reduce damage by 3.
Improved Parry
1
When parrying an attack that generated 3 threat or 1 despair, this character may counter attack dealing base damage.
Conditioned
1
Remove Setback per rank of Conditioned from Athletics or Coordination checks. Reduce fall damage by 1.
Dodge
2
When targeted, suffer 3 strain to upgrade the difficulty of the attack targeting this character by 2. Suffer strain equal to amount of times you wish to upgrade the check.
Quick Strike
1
Add a Boost when attacking targets that have not yet acted this encounter.
Quick Draw
1
May draw a weapon as an incidental.
Well Rounded
1
Choose any 2 skills to become career skills (Discipline, Cool)
Sense Danger
1
Once per session, remove 2 setbacks from any check
Force Rating +1
1
Force Powers
Force Rating
3
Power
Enhance
Description
When making an Athletics or Coordination check, the Force user may roll an Enhance power check as part of the pool. The user may spend Force Pips to gain Successes or Advantages (user’s choice) on the check.
Upgrade
Effect
Control
May roll with Coordination
Power
Sense
Description
May sense other living beings.
Upgrade
Effect
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend Force to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Strength
Spend Force to increase silhouette able to be targeted equal to Strength upgrades purchased.
Background
Gale Lantilum, is a Human Male from the planet Christophsis. He was taken from his mother at a very young age to begin Jedi training on Coruscant. With his training, he has learned to become very athletic and it has become a valuable asset to him in battle. Gale is very obedient to the Jedi Council, always obeying their command. He can control his emotions well, but occasionally lets his anger get the best of him.
Motivation
Obligations
Obligation 10: Oath
Oath to the Jedi Council.
Duty 5: Personnel
Morality: 50
Description
Other Notes
ATARU STRIKER
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