when attacked by melee lose 3 strain reduce damage by 2 per ranks in parry
Reflect
2
FD Niman / CW Padawan
when attacked by ranged lose 3 strain reduce damage by 2 per ranks in reflect
Nobody's Fool
1
FD Niman
Upgrade the difficulty of incoming coercion, charm, diception checks by ranks.
Niman Technique
1
FD Niman
Use Willpower for lightsaber instead of brawn.
Grit
2
FD Niman / CW Padawan
+1 strain threshold
Quick Draw
1
CW Padawan
Once per round draw or holster weapon or accessible item as incidental.
Toughened
2
CW Padawan
+ 2 wound threshold
Well rounded
1
CW Padawan
choose 2 Skills, they are permanently career skills. [ Heavy ranged, Perception ]
Sense Danger
1
CW Padawan
Once per game remove two difficulty dice from any 1 check.
Force Powers
Force Rating
2
Power
Move
Description
The Force user can move small objects via the force. May use ( dark or light points) to move one object within short range with 0 silhouette, Up to it's maximum range. Default max range is short.
Upgrade
Effect
Strength
Spend 1 dark or light points to increase the sillouette able to be the target equal to strength upgrades
Control
Force user can hurl objects to damage opponents, by making a ranged combat check, combined with a Move Power check, dealing damage to 10 x the silhouette of the object.
Control
Force user can pull objects out of secure mountings, or opponents grasps.
Range
Spend dark or light to increase the range band equal to the number of range upgrades purchased.
Range
Spend dark or light to increase the range band equal to the number of range upgrades purchased.
Magnitude
Spend 1 dark or light points to increase the targets affected equal to magnitude ranks
Strength
Spend 1 dark or light points to increase the sillouette able to be the target equal to strength upgrades
Magnitude
Spend 1 dark or light points to increase the targets affected equal to magnitude ranks
Range
Spend dark or light to increase the range band equal to the number of range upgrades purchased.
Strength
Spend 1 dark or light points to increase the sillouette able to be the target equal to strength upgrades
Power
Misdirect
Description
the Force user creates an illusion to fool those around him. You may spend a dark or light point to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller until the user's next turn. the target can not see or sense the hidden person or object.
Upgrade
Effect
Duration
Commit two light points to sustain this power while the beguiled target remains in range.
Control
The user may alter the perceived appearance of the chosen person or object instead of hiding it.
Range
Spend dark or Light points to increase the range bands of this power equal to the number of range upgrades purchased.