Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Model 53 "Quick Trigger" Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, Reduces difficulty or repair of Model 53 or adding attachment by 1 |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Bought Info | Action: Instead of Knowledge Check, can use credits equal to 50 x difficulty number to achieve an automatic success. | ||
| Expert Tracker 1 | Passive: Remove one setback per rank from checks to find tracks of a target. Decrease tracking time by half. | ||
| Good Cop 1 | Passive: May spend two advantage to from a Charm or Negotiation Check to upgrade the ability of an ally's next social interaction with the target per rank of Good Cop. | ||
| Hard-Boiled 1 | Passive: When recovering strain after an encounter, may spend one advantage up to ranks in Hard-Boiled to recover one wound per advantage. | ||
| Street Smarts 1 | Passive: Remove one setback die per rank of Street Smarts on any Streetwise or Knowledge (Underworld) checks. | ||
| Streets Smarts (Improved) | Action: Once per session, may make a Formidable (Difficulty 4) Streetwise or Knowledge (Underworld) check to learn a vital clue from the GM. Reduce difficulty per rank of Street Smarts. | ||
| Toughened | Passive: Gain +2 Wound Threshold. |