When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Jump Up
1
F&D 87
Once per Round, may stand from seated or prone as an incidental
Ataru Technique
1
F&D 87
When making a check using the Lightsaber skill, the character may use Agility instead of Brawn
Reflect
2
F&D 87
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in reflect
Force Powers
Force Rating
2
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
The user may spend Light or Dark to sense all living things within short range (including sentient and non-sentient beings).
The user may spend Light or Dark to sense the current emotional state of one living target with whom he is engaged
Upgrade
Effect
Control
Ongoing effect: Commit Force. Once per round, when an attack targets the
Force user, he upgrades the difficulty of the pool once