Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 0 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 1 | ||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage1 |
Critical3 |
||
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast: 6, Limited Ammo |
Damage1 |
Critical4 |
|
| Dueling Pistol |
RangeShort |
SkillRanged: Light |
|
| Accurate (1), Limited Ammo (1), Pierce (1) |
Damage9 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Enduring (1) | Core: p135 | Ranked. Character gains +1 soak value per rank of Enduring. | |
| Dodge (1) | Core: p135 | Ranked. When targeted by a combat check, incidental option, can suffer up to rank strain to upgrade combat difficulty. | |
| Quick Draw | Core: p141 | Once per round, weapon/draw is incidental, or can reduce by one maneuver. | |
| Surgeon (1) | Core: p144 | Ranked. When healing with Medicine check, heal one wound per rank. | |
| Stim Application | Core: p143 | With access to drugs, stimpack or medpack, an Average Medicine check allows engaged ally (self too) can increase 1 Characteristic for encounter for four strain. Only once per encounter. | |
| Quick Strike (1) | Core: p141 | Ranked. Add rank bonus dice to non-acting NPCs in an encounter |