Once per round, May stand up from seated or prone as incidental.
Ataru Technique
1
When making a Lightsaber skill, the character may use Agility instead of brawn.
Reflect
2
When hit by a ranged attack while wielding a lightaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect
Darkvision
1
Remove all setback dice due to darkness (cannot see in absolute dark.)
Tail attack
1
Tail: May use tail as weapon using Agility characteristic and Brawl skill... Knockdown targets with 1 advantage (as opposed to 2) results.
Quick Draw
1
Once per round, draw or holster a weapon or item as an incidental.
Quick Strike
1
Add 1 blue die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Force Powers
Force Rating
1
Power
Move
Description
Move one object of silhouette 0 that is within short range up to max range.
Upgrade
Effect
Range 1
Increases range by 1
Control
Can pull object out of persons hand or out of secure holding
Magnitude 2
Increase Targets affected equal to Magnitude upgrades purchased.
Control
Can hurl objects to damage targets by making a ranged combat check combined with move power check dealing dmg equal to 10x silhouette.
Strength 1
spend pip to increase silhouette able to be targeted equal to strength upgrades purchased.
Background
Motivation
Obligations
Description
6ft9inch tall
Dark brown curly fur with a cream coloured underbelly
Deep Green Eyes
55 yrs old
Has a long light brown walking stick (looks similar to a bamboo shoot)