Ral Sunrider by wwwhatevening

Species
Human (Mandalorian)
Career
Bounty Hunter
Specializations
Death Watch Warrior
System
Edge of the Empire

8
Threshold 18
Current 1
Threshold 20
Current 0
Ranged 2
Melee 2

Characteristics

4
5
3
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 3
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) 4
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 4
Piloting: Planetary (Ag) 3
Piloting: Space (Ag) 3
Resilience (Br) 0
Skulduggery (Cun) 2
Stealth (Ag) 3
Streetwise (Cun) 3
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 2
Gunnery (Ag) 2
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 2
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Gauntlet Vibro-Knife
Range
Engaged
Skill
Melee
Pierce 2, vicious 1, cannot be disarmed from gauntlet
Damage
+1
Critical
3
Vibro-sword
Range
Engaged
Skill
Melee
Cortosis
Damage
+2
Critical
2
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting, telescopic optical sight (removes one difficulty die from long & extreme range)
Damage
9
Critical
3
Whipcord
Range
Short
Skill
Ranged: Light
Ensnare 3, The target is immobilized for a number of rounds equal to the weapon’s Ensnare rating. An ensnared target may attempt a Hard Athletics check to attempt to break free.
Damage
1
Critical
N/A
Flamethrower
Range
Short
Skill
Ranged: Light
Blast 2, Burn 2, Pierce 2, Vicious 3
Damage
5
Critical
2

Weapons & Armor

> Mandalorian armor +1 def, +2 soak
vacuum sealed; cortosis weaving - immune to sunder, breach, pierce; enhanced optics suite
> Jetpack: planetary piloting, speed 2, system strain 3

Personal Gear

> Holonet homing beacon

Assets & Resources

Critical Injuries & Conditions

Head Ringer, all cunning and intellect checks increase difficulty until end of encounter.

Talents

Name Rank Book & Page Description
JETPACK EXPERTISE May spend 1 advantage from checks to remove 1 system strain from jetpack (may choose this multiple times when spending advantage)
DEATH FROM ABOVE inflict 1 system strain to make a difficult piloting checkm for each success one adversary in short range is knocked prone. May spend triumph to stagger one affected target
HIT AND RUN After character completes an attack targeting an opponent they are engaged with they may immediatly move to short range using a jetpack
ADVERSARY 2 Upgrade difficulty of all combat checks against target twice
NOBODY'S FOOL Upgrade difficulty of incoming charm, coercion, and deception checks once per rank
LETHAL BLOWS 2 Add +20 to any Critical Injury results inflicted (+10 per rank)

Background

Motivation

Obligations

Description

Other Notes

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