Weapons & Armor
Creshaldyne Survivalist Armor
Hard Points: 2
Rarity: 6
Price: 800
Categroies: Full Body, Light
Soak: 1
Defense: 0
Features: 1 Increase Encumbrance Threshold by 1 Mod (base item)
Attachments: Armor Insert (base modifications: +1 soak, +1 defense)
Optional mods: (+1 soak) (+1 defense) (Increase Perception to notice the inserts to Hard)
CR-2 Heavy Blaster Pistol
Encumbrance: 2
Hard Points: 2
Rarity: 5
Price: 1,100
Type: Energy Weapon
Categories: Blaster, Heavy Blaster Pistol, Pistol, Ranged
Damage: 7
Range: Medium
Critical: ωωωω
Skill: Ranged - Light
Qualities: Stun Setting
Attachments:
Electronic Sighting System (Allows shooter to aim as an incidental once per round at short range. Decreases the difficulty of Perception checks to locate the shooter in low light conditions by 1.)
Personal Gear
Earbud Comlink:
Rarity: 5
Price: 75
Type: Communications
Features:
Noticing an individual is wearing an earbud comlink requires a Hard (◆◆◆) Perception check.
General Purpose Scanner
Encumbrance: 2
Rarity: 3
Price: 500
Type: Detection/Surveillance Devices
Load-Bearing Gear
Rarity: 3
Price: 100
Type: Carrying/Storage
Features:
1 Increase Encumbrance Threshold by 3 Mod
Physician's Kit
Encumbrance: 2
Rarity: 2
Price: 400
Type: Medical
Features:
Grants □ to all Medicine skill checks, and ω to successful Medicine checks.
13x Stimpacks
Rarity: 1
Price: 25
Type: Medical
Features:
Heals 5 wounds.