Light Sensitivity |
|
Species |
Defel are vulnerable to bright lights, which cause them intense pain and temporary blindness if v1ewed without protection. A Defel exposed to bright light without protective goggles suffers 2 Setback dice on all skill checks. |
Shadowed |
|
Species |
When in darkness or deep shadow, add 2 Boost dice to all Stealth checks. |
Silhouette 0 |
|
Species |
Silhouette 0 |
Grit |
|
Rank 1 |
Gain +1 strain threshold |
Dodge |
|
Rank 2 |
When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. |
Quick Draw |
|
Assassin |
Once per round, draw or holster a weapon or item as an incidental. |
Quick Strike |
|
Assassin |
Add 1 Boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
Jump Up |
|
Assassin |
Once per round, may stand from seated or prone as an incidental. |
Precise Aim |
|
Rank 1 |
Once per round, may perform a Precise Aim maneuver. Suffer strain up to ranks in Precise Aim and reduce target’s Melee and Ranged Defense by that number. |
Lethal Blows |
|
Rank 1 |
Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. |
Stalker |
|
Rank 1 |
Add 1 Boost die per rank of Stalker to all Stealth and Coordination checks. |