Zoltan Zahir by BenKenobi05

Species
Dowutin
Career
Warrior
Specializations
Steel Hand Adept
System
Force and Destiny

6
Threshold 24
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

5
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibroknucklers
Range
Engaged
Skill
Brawl
Pierce 1, Vicious 1
Damage
6
Critical
2
Brass Knuckles
Range
Engaged
Skill
Brawl
Damage
6
Critical
4
Fists
Range
Engaged
Skill
Brawl
Damage
5
Critical
5

55
455
19434
3/10

Weapons & Armor

1) Vibroknucklers (Add one setback die to attempts to locate vibroknucklers concealed about an individual’s body. Vibroknucklers cannot deal strain damage.) x1

2) Brass Knuckles x1

3) Heavy Clothing (+1 Soak) x1

Personal Gear

1) Comlink (Handheld) x1
2) Stimpack x5

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Immovable 1 FaD - Knights of Fate Dowutins who suffer the immobilized condition, are knocked prone, or are otherwise moved against their will may, as an out-of-turn incidental suffer 3 strain to avoid the effect. Dowutins that are of silhouette 2 suffer only 1 strain.
Grit 2 FaD - Core Rulebook P:144 (+2 Strain) Each rank of Grit increases a character’s strain threshold by one.
Iron Body 2 EotE - No Disintergrations (Bounty Hunter Career) P:34 The Character removes ⬛ per rank of Iron Body from their Coordination and Resilience checsk. The critical rating of the character's unarmed attacks is reduced by 1 per rank of Iron Body, to a minimum of 1
Toughened 2 FaD - Core Rulebook P:153 (+ 4 Wounds) Each rank of Toughened increases a character’s wound threshold by two.
Precision Strike 1 FaD - Keeping the Peace (Guardian Career) P:31 "When the character inflicts a Critical Injury with a Brawl. Melee, or Lightsaber weapon. he may suffer 1 strain to change the result to any Easy (d) Critical Injury result. Additionally. whenever the character defeats a minion or rival NPC. he may always choose to do so by nonlethal means. even if the environment or exceptional circumstances would normally make that very difficult or impossible."
Improved Precision Strike 1 EotE - No Disintergrations (Bounty Hunter Career) P:35 Once per round, when the character inflicts a Critical Injury with a Brawl or Melee weapon, the character may suffer 2 strain to change the result to any Average (dd) Critical Injury Result
Parry 1 FaD - Core Rulebook P:149 When the character suffers a hit from a Brawl, Melee, or Lightsaber combat check, after damage is calculated (but before soak is applied, so immediately after step 3 of Perform a Combat Check), the character may take a Parry incidental. He suffers 3 strain and reduces the damage dealt by that hit from the attack by a number equal to two plus his ranks in Parry. This talent may only be used when the character is wielding a Lightsaber or Melee weapon.
Far Strike 1 FaD - Knights of Fate P:30 As an action, make a Brawl check as a ranged attack, adding Force Die up to Force Rating, increase the range of the attack by one band for each 🌓 spent, to a maximum of long
Sapith Sundering 1 FaD - Knights of Fate P:31 May add Force Die up to Force Rating to Brawl Checks; the attack gains the Sunder Quality, and character may spend 🌓 generated on the check as Advantage to activate the Sunder quality.
Force Rating 1 FaD - Core Rulebook P:149 (+ 1 Rating) Each rank permanently increases the character’s Force rating by one.
Swift 1 FaD - Core Rulebook P:153 The character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed, without spending additional maneuvers).
Acklay's Schthing Strike 1 Brawl attacks gain pierce equal to Force Rating
Dodge 1
Dedication 1

Force Powers

Force Rating
2
Power
Enhance
Description
When making an Athletics check, the Force user may roll and Enhance power check as part of the pool. User may spend 🌓 to gain s or a (user's choice) on the check
Upgrade Effect
Control: Coordination Control: [Enhance can be used with the Coordination skill]


Control: Brawl Control: [Enhance can be used with the Brawl skill]
Control: Force Leap (Horizontal) Control: [Take a Force Leap action: Make an Enhance power check. The user may spend 🌓 to jump horizontally to any location in short range]
Control: Resilience Control: [Enhance can be used with the Resilience skill]

Control: Force Leap (Vertical) [When performing a Force Leap, the user can jump vertically in addition to jumping horizontally]
Control: Brawn [Ongoing effect: Commit C. The user increases their Brawn characteristic by 1 (to a maximum of 6).]
Control: Force Leap (Range) [Spend 🌓 to increase powers range by a number of range bands equal to range upgrades purchased]
Control: Force Leap (Maneuver) [User can perform a Force Leap as a maneuver instead of an action]
Control: Piloting Space
Control: Piloting Planetary

Background

Zoltan Zahir is a Dowutin. A strong, warrior-like race that strives for strength and snuffs out weakness. Zoltan's got a good heart. He's quiet and powerful. As a younger Dowutin he was brash and ruthless like many of his brethren, a perfect example of his society. Most likely known for being a great and powerful warrior or conqueror on his homeworld before giving it all up after losing his only child to battle and arrogance. Former clan members consider his grief a weakness and believe he's disgraced himself. He was supposed to inherit the title of clan leader which was instead passed to his younger brother. Now, he | just wants to travel the galaxy and appreciate life for what it is, since he was too blind to appreciate it then. Also, because his species will eventually grow too large to travel anyway.

"I do not fight to start wars, but to end them."

Notes from the textbook:

• However, while usually quick to ire, Dowutins seldom hold grudges. For the average Dowutin, the concept of revenge serves no purpose Neither do Dowutins bother with avenging wrongs against members of their extended clan: they believe that wronged parties should be strong enough to take care of themselves

Motivation

Morality

Obsession (15) - Zoltan Zahir was supposed to inherit the title to clan leader but his brother usurped the throne and killed Zoltan's daughter. Zahir spends his days now trying to appreciate life for what it is however his brother does not know what his intentions are...

Description

Other Notes

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