Threshold | 11 |
Current | 11 |
Threshold | 13 |
Current | 13 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 2 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 3 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 3 | ||
Knowledge: Underworld (Int) | X | 3 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Merr-Sonn Model 53 “Quicktrigger” Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 2, Pierce 2, paired, Stun |
Damage9 |
Critical2 |
|
Merr-Sonn Model 53 “Quicktrigger” Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 2, Pierce 2, paired, Stun |
Damage9 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Quick Draw | draw weapon or item as incidental | ||
Improved Quick Draw | May use quick draw twice | ||
Sorry About the Mess | Decrease critical rating by 1 against targets that haven't acted this encounter | ||
Rapid Reaction | Suffer strain equal to ranks in rapid reaction to add an equal number of success to initiative checks | ||
Guns Blazing | Suffer two strain to avoid increasing difficulty of ranged attacks when dual wielding | ||
Lethal Blows | Add +10 per rank of lethal blows to crit results | ||
Spitfire | After a successful combine check with two ranged weapons, additional hits can be allocated to other targets | ||
Dedication | Agility | ||
Kill with Kindness | Remove one setback to charm and leadership checks | ||
Congenial | May suffer 1 strain to downgrade difficulty of charm or negotiation checks by one | ||
Disarming Smile | Disarming smile action: opposed charm check to lower target's defense by one | ||
Works like a Charm | Once per session, make one skill check using presence rather than linked characteristic | ||
Just Kidding | Once per round as an incidental, spend 1 destiny point to ignore despair on social checks | ||
Don't shoot! | Once per session as an action make a hard charm check. On success, cannot be the target of combat checks until the end of the encounter or until making a combat check. |