Age of Rebellion
| Threshold | 22 |
| Current | 0 |
| Threshold | 12 |
| Current | 8 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 2 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 5 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibroknuckles |
RangeEngaged |
SkillBrawl |
|
| Vicious 1, Pierce 1, attempts to find a concealed vibroknuckle get - |
Damage5 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dedication | Intellect +1 | ||
| Grapple | Once per Round, may perform the Grapple maneuver. Opponents must use two maneuvers to move from engaged to short instead of one | ||
| Grit x 2 | Gain +1 Strain Threshold | ||
| Iron Body | Remove - per rank of Iron Body from Coordination and Resilience checks, Remove 1 from crit rating of unarmed attacks per rank of Iron Body to a minimum of 1 | ||
| Martial Grace | Once per round suffer 2 strain to damage to unarmed attacks equal to Coordination ranks | ||
| Parry | When hit by a melee attack, suffer 3 strain to reduce damage by 2 + ranks in Parry | ||
| Precision Strike | When this character inflicts critical injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any 1 easy critical injury | ||
| Toughened x 2 | Gain +2 Wound threshold per rank of Toughened | ||
| Unarmed Parry | May Parry while unarmed. Reduce Strain cost to Parry while unarmed by 1 (to a min of 1 | ||
| Rage | When a Wookie has suffered any wounds, he deals +1 damage to Brawl and Melee attacks. When critically injured, he deals +2 instead |