Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 11 |
| Current | 1 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 0 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 2 | ||
| Negotiation (Pr) | X | 0 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 1 | ||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 2 |
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Back-Alley Fire Bomb |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Inferior, Limited Ammo 1 |
Damage5 |
Critical5 |
|
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Infravision | 1 | Enter The Unknown, pg. 21 | Chiss have adapted to be able to see in both the infrared and normal visual spectra. Remove 1 Setback Dice that is added to any check by lighting conditions. |
| Surgeon | 3 | Core Book, pg. 144 | When making a Medicine check to help someone heal wounds, the target heals one additional wound per rank. |
| Grit | 1 | Core Book, pg. 136 | Increase strain threshold by 1 per rank of Grit. |
| Bacta Specialist | 1 | Core Book, pg. 132 | Patients under your supervision heal one addtional wound per rank each time they heal a wound while recovering in a bacta tank, supervised medical care or long-term care. |
| Stim Application | 1 | Core Book, pg. 143 | This is an action. You must have access to drugs, a medpack or stimpacks. Make an Average (2) Medicine check. If successful, one ally you are engaged with (including yourself) can increase a characteristic by 1 for the rest of the encounter. The target also suffers 4 strain. A character can only receive this application once per encounter. |
| Resolve | 1 | Core Book, pg. 142 | When you suffer involuntary strain, reduce the number of strain you suffer by the number of ranks you have in Resolve. To a minimum of 1 |